Cooking Simulator: Pizza [2020]
The second major DLC for Cooking Simulator. In it, we move to an Italian restaurant. It was supposed to be warm, homely, and traditional. The main theme for the color scheme is, of course, pizza, blue skies, and atmospheric cellars. Once again, I was responsible for the UI/UX, logo, and promotional materials, but this time I also had a greater influence on the overall artistic vision of this DLC. 

Our guide to the world of pizza is our grandfather, from whom we inherited our restaurant.

I was also responsible for the concepts of the location and machines. It was supposed to be slightly chaotic and unprofessional. The idea was to adapt an old house into a pizzeria.
The machines operated by the player in the game are fictional. They had to be made credible and fit into the mechanics of the game. They were supposed to be retro and industrial - ready for many hours of daily work.

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